- Instructions
- [w]: move forward (mode 1 and 2)
[s]: move backward (mode 1 and 3)
[a]: steer left (mode 1) / pan left (mode 3)
[d]: steer right (mode 1) / pan right (mode 3)
[q]: move up (mode 2,3)
[e]: move down (mode 2,3)
[2]: ++mode
[1]: --mode
Modes:
1: Chase View
2: Photographer View
3: The observer Camera
4: Driver Perspective
[n]: Orbit around a fix point in front of the camera
[m]: Look around
[l]: lock view to the car (in photographer mode)
[u]: unlock view to the car (in photographer mode)
- Section 6.7.7, page 203
-
Car headlights are spotlights (the first non-static lights we have) (Section 6.7.5).
Lights in the tunnels are area lights modeled as multiple point lights (Section 6.7.6).
Car's headlights and light in the tunnel
Log
FPS
Latency
Server Clock Delta
Server Time